I am Frederik Sjölund.
Currently located in Stockholm, Sweden.
I am interested in any job offers available.
Summary
Titles i've worked on:
Streamline studios
- Tom Clancy's Ghost Recon 2 (Cinematic 3D Artist) | 2004
- Saint's Row (Environment 3D Artist) | 2005
- Hoopworld | (3D Artist) 2005
- Gears of War (Character Artist/3D Artist) | 2005 - 2006
- Unreal Tournament 3 (3D Artist) | 2006
Grin
- Tom Clancy's Ghost Recon: Advanced Warfighter 2 (PC) (3D Artist) | 2006 - 2007
- Bionic Commando Rearmed (Additional Voice Talent) | 2008
- Bionic Commando (3D Artist) | 2007 - 2008
- Terminator Salvation (Character Artist) | 2008- 2009
- Unannounced Project "The Cult" (Character Artist) | 2009
Specialties:
Character Modeling
Prop Modeling
3D Modeling
- 3D Studio Max 2010
- ZBrush 3.0
- Mudbox 1.0
- Photoshop CS4
Experience
Visual Designer at Touring Exhibitions
September 2009 – March 2010
Designing Graphics for various projects. 2D and 3D.
Mainly GUI related stuff.
Performing various tasks such as photo retouching and product design.
As well as video editing and producing 3D post effects for various music videos.
3D Artist at Grin
August 2006 – July 2009
3D/Character Artist working on various assets and characters for Next-Gen games.
Modeling lowres and highres models and texturing them.
3D Artist at Streamline Studios
January 2005 – July 2006 (1 year 7 months)
Worked on several titles during this time doing props and characters for games such as Gears of War and others.
Freelance 3D Artist at Streamline Studios
June 2004 – October 2004 ( 5 months)
Worked on various highres character-models for the intro cinematic of Ghost Recon 2 and an unannounced project.